The Swapper is an atmospheric puzzle platformer set in the furthest reaches of space. You wield only an experimental cloning tool that lets you re-create yourself and swap control between versions of yourself. It is set to release on June, 5th, 2015 for Xbox One. This game is not only a puzzle game, but makes you wonder if it would be ethical or not to close humans.
Here is some gameplay that was posted by outsidexbox.
Marty Sliva from IGN rated this game a 9.3 and here is what he said about it below:
My heart aches for so many different reasons every time I solve a puzzle in The Swapper. The first time I softened what would’ve been a fatal fall by creating a copy of myself at the last minute and swapping my consciousness into it was absolutely revelatory. Watching the body that I’d inhabited just moments before crumble onto a lifeless heap as it hit the ground gave me pause in a way that few games ever do. Were these copies simply lifeless tools with the sole purpose of helping me overcome a challenge? Or was I actively murdering countless versions of myself in cold blood? Or is it suicide?
That’s the big question that arose as I spent about four hours (excluding the time I got stuck) solving a series of puzzles and piecing together the profound and well-told
story of a derelict space station. Though The Swapper’s cloning mechanic brings to mind games like Braid and Closure, it differentiates itself by giving you your one and only puzzle-solving tool right at the start. The titular gun that allows you to create copies of yourself and swap places with them is relatively simplistic in its singular function, but developer Facepalm Games’ uncanny ability to continually put us in foreign predicaments vaults The Swapper into the ranks of the elite puzzlers.
While the challenges themselves start out simple enough — spawn a clone in an inaccessible place and swap into it — they eventually evolve into machinations of sheer wonder. Learning how to utilize gravity, timing, inertia, and ultimately merciless clone murder for your own personal gain becomes paramount in completing its suite of clever challenges.
Though I was mostly mesmerized by the thought and foresight required to overcome the puzzles, I hit a wall right at the end. I confess, with only two puzzles left between me and the finale, I simply could not wrap my head around the solutions. I spent a few hours chipping away at them with no avail. Eventually I resorted to outside help, but as is the mark of a truly fantastic puzzle game, the solutions caused me to slap my forehead (perhaps where the developer Facepalm got its name?) and ask why I hadn’t thought of that. These puzzles are as well designed as the rest, and had I taken a day off and come back to them with a fresh set of eyes, I’m sure the solutions would’ve come to me. The Swapper is rich with this kind of impeccably designed challenge, and the act of finally discovering a solution to one brings the same bittersweet realization that I’ll never be able to experience the joy of solving that puzzle with a fresh mind again I got from Portal.
These fantastic obstacles exist within a stunning 2D world that rewards patient and observant players with one of the most emotional and thought-provoking stories I’ve experienced in quite some time. Making it seem effortless, The Swapper’s atmosphere tells the story of a crumbled civilization aboard an abandoned space station primarily through subtle cues spread across locations ranging from the foliage of a botany dome to the sofas of an abandoned rec room. Only a few bits of well-written prose are spread around. As the story unravels, fans of some particularly heady science fiction will be able to spot The Swapper’s influences. Without giving too much away, it’s clear that the folks at Facepalm are big fans of classic films like 2001, Moon, and Solaris. It’s the rare game that dares to ask some tough questions, and is then fearless enough leave to the player alone to come up with their own answers.
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