Earlier this month Dota 2 set the world record for having the highest prize pool in eSports history. As of today the current prize pool is at $13.9 million, and still rising.
While having a conversation with a friend the other day I brought up this record, one thing led to another and we were on the topic of; What’s the best/biggest MOBA around? Mainly the debate was between Dota 2 and LoL, although HotS is now on the playing field and SMITE is around here somewhere.
There is no question, LoL has the largest following out of them all, back in 2014 it was reported that LoL had over 64 million players per month & 27 million players per day. Some other games, like Dota 2, barely broke 10m players in January of 2015, SMITE is still only sitting around 5 million players.
But why does it have such a HUGE following, and how come it can’t SMASH the world record prize pool? Well, lets break it down!
Keep in mind when looking at these numbers, LoL has been around since October 2009, while Dota 2 wasn’t released till July 2013 and SMITE March 2014
Dota 2’s original prize pool started at $1.6m, which was put up by Valve, the rest was entirely raised by players purchasing in game items, such as compendiums. These purchases go towards the overall pool, which in turn leads to record setting amounts. But imagine if LoL set up a prize pool in a similar fashion, with their player base they would easily surpass this goal.
So what game is better/takes more skill in order to be a successful player? Here is where the debate really begins! I believe Dota 2 is the one which requires more skill out of the group, and has a much steeper learning curve than LoL & SMITE. There are several reasons why I feel this to be true. In LoL your cool-downs are much shorter, which means you aren’t punished as much for using skills at the wrong time, as they will come back fairly quick. Lane control isn’t as intense in LoL due to the fact there is no creep deny, which makes the laning/early phase of the game more noob friendly. Other little things as well like there is no turning delay for attacks/spell casting in LoL etc etc.
So really my question for you guys is, in 5 years what do you think the biggest MOBA will be? Will LoL still dominate the field or will another MOBA step up and knock them from their throne?